Fallout 3 (Xbox 360)

Release Date: 31/10/2008

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Fallout 3 for Xbox 360

Vault 101 – Jewel of the Wastes; your starting point in Fallout 3 for Xbox 360. For 200 years, Vault 101 has faithfully served the surviving residents of Washington DC and its environs, now known as the Capital Wasteland. Though the global atomic war of 2077 left the US all but destroyed, the residents of Vault 101 enjoy a life free from the constant stress of the outside world. Giant Insects, Raiders, Slavers, and yes, even Super Mutants are no match for superior Vault-Tec engineering. Yet one fateful morning, you awake to find that your father has defied the Overseer and left the comfort and security afforded by Vault 101 for reasons unknown. Leaving the only home you’ve ever known, you emerge from the Vault into the harsh Wasteland sun of Fallout 3 proper to search for your father - and the truth.

  • Developer: Bethesda
  • Publisher: Bethesda
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Game Reviews

Bethesda are back; and this time they mean business

As gamers we're always looking for the next big thing that makes us think 'how the hell can they top that!?' Not long ago that game was Bethesda's mighty Elder Scrolls IV: Oblivion. Well, now Bethesda are back to answer that question. The game in question is Fallout 3, and it's everything Oblivion was, and so much more.

Set in alternate future where the world has been decimated by Nuclear War, Fallout 3 takes place in the Capital Wasteland of a post-apocalyptic Washington DC. Your story begins at your birth within Vault 101; a huge underground chamber housing some of the war's survivors, and over the first hour encompasses your character development, shaping your basic stats for the first 19 in-game years.

Your rather contained life is then uprooted with the mysterious departure of your father. Craving adventure, you slip past Vault security and follow your departed Dad into Fallout 3 proper.

Careful, the first step is a big one!

Taking your first steps in the Capital Wasteland is humbling. Screenshots simply can't capture the vastness, or the sheer level of detail in Fallout 3. Stretching out before you is a barren, broken dystopia ripe for exploring. You can literally go anywhere, but one nearby outpost stands out. It's called Megaton; a shanty ramshackle of shacks and walkways erected from the carcasses of downed planes and scrap metals, built (somewhat stupidly) around a dormant nuclear bomb.

Walking around Megaton you talk to people, some of whom will provide missions. I decided to be helpful, fixing the town's leaky water pipes and helping the general store owner with some research. Not so much to be heroic, really – it just made me feel good.

In Fallout 3 there's enough joy or guilt at every decision to have you all-but abandon the main quest to simply help, hinder or utterly destroy the people

The most important choice you'll make here though is whether to disarm the bomb [why they haven't already is beyond me! – Ed] or blow it up. And that's a really good insight into the way Bethesda want you to play Fallout 3. Videogames have made me feel an emotional response before ("Miiiiike!", anyone?), but in Fallout 3 there's enough joy or guilt at every decision to have you all-but abandon the main quest to simply help, hinder or utterly destroy the people in its desolate landscape. Either way, you'll care about the consequences.

An RPG at heart, Fallout 3 features first-person and third-person views. I found exploring with third-person gave a grander sense of scale, but combat is much better through your character's eyes. This is no First-Person Shooter, however; Fallout 3's standard shooting isn't great, and you'll soon learn to use the VATS system, which lets you pause the action and queue up ranged attacks to the different body parts of Fallout 3's numerous giant bugs, monsters and hulking Super Mutants.

Pip-Pip

Pleasingly, the inventory system – called the Pip Boy – is intelligent, rather than limiting. Guns, ammo and health packs don't add anything to your maximum weight allowance, so you can carry as much ammo and firepower as you like, but armour, items and other bits that could prove handy will add weight that will slow you down. And if you don't want to spend hours wandering aimlessly, your Pip-Boy lets you fast-travel to a previously visited area. It's all delightfully, brilliantly balanced.

It's such a rich world to explore, too – and you feel like you've a real power to shape it.

So is the development of your character, where there's a bewildering number of things going on. Your S.P.E.C.I.A.L (Strength, Perception, Endurance, Chairsma, Intelligence, Agility and Luck) stats are defined in the first hour, and build as you earn experience. Next come your Skills, like Medicine (replenish more life with health packs), Speech (helping you coerce the locals) and proficiency with Big Guns. Perks are a third level of customisation. Unlocked as you level up, they further augment your existing stats with sizable bonuses. There's an enormous amount of depth to Fallout 3. No two people's experiences will be the same.

It's such a rich world to explore, too – and you feel like you've a real power to shape it. Tuning into one of the broadcast radio stations, I listened to 'Three Dog' saying that someone from Vault 101 had disarmed the bomb in Megaton. News clearly travels throughout the Wasteland! Indeed, the production on the whole is stunning; the music is often eerie and dramatic, adding to the feel of solitude as you wander through the wastes. Visually, meanwhile, it's not as detailed as it is large (and the art direction is understandably grey), but the scope of Fallout 3 is never less than staggering.

The Apocolypse never looked so good

Boasting a world that makes you think, feel and appreciate, Fallout 3 is a true triumph. It's immersive, epic and yet the pace is entirely dictated by you. It gives you the freedom to do what you want, the choice to help or to neglect, but it will always respond accordingly. Fallout 3 is, simply put, the new standard for RPGs; an experience not to be rushed through, but to be savoured.

GAME's Verdict
plus points
  • A game of truly jaw-dropping scope.
  • Plenty of side missions to keep you playing.
  • The VATS system works so well.
minus points
  • Some online functionality (an option to trade items, for instance) would have been good.
  • It will suck away your social life.
  • Being surrounded by Fire Ants. AAGH!

PS: If you do pick up Fallout 3, do yourself a favour; watch the horizon as the searing orange sunrise hits the brown, barren landscape. It's really something to behold.

Review by: Tom 'Three-Dog' Daly
Version Tested: Xbox 360
Review Published: 30.10.08

User Reviews

joe prestidge posted on 05 Jan 2009
awesome but gets let down because of the bugs 9.5/10
darrell woodcock posted on 05 Jan 2009
by far the best game of 2008, i bought this and gears of war 2 at the same time and thought i would give this a try first as to be honest i didn't think it would be that good, how wrong could i have been, it's fantastic i've never really been into rpg games before but with the real world locations and awesome game play make this one of the best games i've played for a long time, we're talking staying up till 3-4 in the morning for 3 weeks, that's how good this game is, i just can't wait for the expansion packs coming over the next 3 months. don't think about it just buy it :D
David parker posted on 04 Jan 2009
Easily, by far, the best game I've played for a long time. Full character customization, hours of game-play, endless amounts of choices that genuinely DO have an affect on the world around you. I'd recommend it to anyone.
Jack Gibson posted on 03 Jan 2009
Just gotta say this.. This is the best game Bethesda have ever created. The graphics are amazing the fighting style and the choice to bend the story to suite you is amazing. Gotta say guys massive 10/10
Thomas Wright posted on 03 Jan 2009
Bit weird to start off with, long game if you want to do the side quests aswell. Karma works well, i had best good karma, then killed everyone in canterbury commons and ended up on bad karma. Weapons are good, Super mutants arent as hard as they look. Ive played for 30 Hours now, Level 16 with 5 sets of power armour, plasma rifles, laser rifles, the terrible shotgun. Don't even need gold subscription so thats saved some money. Ive never played an RPG before and this is great, if you cant afford a gun, kill the trader and take it from his corpse. You can even eat corpses.
1 - 5 of 68 Reviews

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